2004 RABEFL Scoring Rules

Note - The Playoff Format and Payouts are subject to change based on how many teams end up drafting.

			Team Organization
Team names are limited to 35 letters or less. Each team will have 14 roster positions.
Eight roster positions will be active per game. They must consist of the following:
	(1)  Quarterback
	(2)  Running Backs
	(3)  Wide Receivers / Tight Ends  (Can use 0 -2 Tight Ends)
	(1)  Special Team  (Includes Kicker) 
	(1)  Team Defense

			Scoring
Passing Points
	Touchdown		4 points
	2 Point Conversion	1 point
		
Game total passing  yardage bonuses:
  Get points by dividing yards by 60. 
  Bonus starts at 60 yards
	60-119            1 point
	120-179           2 points
	180-239           3 points
	and so on

Running Points
	Touchdown	  	 6 points
	2 Point Conversion	 2 points
	
Game total running  yardage bonuses:
  Calculate points by dividing yards by 25. 
  Bonus starts at 25 yards
	 25-49          1 point
         50-74          2 points		
	 75-99		3 points
	100-124		4 points
	and so on

Receiving Points
	Touchdown	  	 6 points
	2 Point Conversion	 2 points
Game total receiving  yardage bonuses:
  Calculate points by dividing yards by 25. 
 Bonus starts at 25 yards
	 25-49          1 point
         50-74          2 points		
	 75-99		3 points
	100-124		4 points
	and so on

Position Player Negative Points
	Interceptions	        -1 point
        Fumbles		        -1 point


Special Teams
	Kicker gets extra point			 1 point
	Kicker gets field goal 1-39 yards	 3 points
	Kicker gets field goal 40-49 yards	 4 points
	Kicker gets field goal 50-59 yards	 5 points
	Kicker gets field goal 60+ yards	 7 points
Special Teams touchdowns do not count for the individual player.
Two point conversions do. Fake field goals for touchdowns do not 
count for the special teams.

Team Defense
	Safety 			 	  	2 points
	Sack					1/2 point
	Fumble Recovery, or Interception	1 point
	Shut-out			 	6 points
	Defensive Touchdown	 	  	6 points 
	Punt or Kickoff Return Touchdown        6 points
	Blocked Kick Returned for TD	        6 Points
* Points will be rounded down to the closest whole number. Valid defensive touchdowns  
are interceptions and all fumble recoveries and kickoff and punt returns. 


BREAKING TIES
There is no tiebreaker during the regular season. During the playoffs, you designate one 
player at any position as an alternate for each game. If a player is not designated, the 
default will be the first of these on the bench: (in this order) Kicker, Quarterback, 
Running Back, Wide Receiver, Defense, Tight End. Alternate player's points are used 
only to break ties and do not count towards the total points. If the alternates tie, 
total points of all players on the roster are used. If still a tie, flip a coin or draw cards.
The tie breakers for the regular season standings go in the following order:
	1.  Record vs opponent.
	2.  Divisional record.
	3.  Total points.
	4.  Coin flip or what ever game of random chance both owners agree to.

In case there is a three way tie and no one team has the tie-breaker over 
the other two, The following complicated formula will be used to break the
tie: (each team means each team that is involved in the tie)

    6*(Each team you've beaten head to head) 
+  3*(Each team you split with)
+  4*(Each team that you have a better division record than)
+  2*(Each team that you have the same division record as) 
+  (Total Points / 100)


MISC.TRADE AND ROSTER RULES   
If your roster is not called in by the deadline, the roster from the previous
week will be used.  Trading ends after the kick-off of the final week of the
league's regular season. All trades must be approved by the commissioner or
put to a vote. Once you trade away a player, you cannot re-acquire that player 
until at least 4 weeks later. Waiver moves, except as noted below, end the last
week of the regular season. Waiver pick  order is based on total points. The team 
with the fewest points scored gets the first pick. 

Waiver picks will be allowed during the play-offs to replace players that are
injured based on the following rules:
1. No trades.
2. Player dropped must be on NFLIR or listed as out, doubtful, or questionable.
3. Player picked up must be same position as player dropped.
4. Players dropped are out for the season. (cannot be picked up by anyone later)
5. Draft order is based on final regular season standings and points.


POINTS PAYOUTS     
Regular season
Divisional 1st place  		 11 Points
Divisional 2nd Place		  6 Points
Regular Season Total Points	  8 Points

Playoffs
Souper Bowl Winner		 33 Points
Souper Bowl Loser	         16 Points
Consolation Bowl Winner		  9 Points
PLAYOFF FORMAT 
The Championship bracket will consist of the 1st - 3rd place teams from each division. In 
case of a tie, the tiebreakers will be (in this order) head to head record, division record,
total points. For the remaining four teams, league seeding will be used. The seeding will go
by record. In the case of a tie, the tie breakers will be (in this order), head to head record
and then total points. 

Week 14
Championship Bracket
Division Winners have a bye
Game 1		Division 1 Third at Division 1 Second
Game 2 		Division 2 Third at Division 2 Second
Consolation Bracket
Game 3		Seed 10 at Seed 7
Game 4		Seed 9 at Seed 8

Week 15
Championship Bracket
Game5 		Game 1 Winner at Division 1 Winner
Game 6		Game 2 Winner at Division 2 Winner
Consolation Bracket
Game 7		Game 3 Winner at Game 1 Loser
Game 8		Game 4 Winner at Game 2 Loser

Week 16
Championship Bracket	
Super Bowl	Semi-Final winners face off for the championship
Consolation Bracket
Game 7 Winner at Game 6 Loser
Game 8 Winner at Game 5 Loser

Week 17                            
Consolation Bracket
Consolation Bowl	Semi-Final winners try to salvage some dignity



WAIVER AND ROSTER CALL-IN DEADLINES. *** Read carefully, there will be no exceptions.
	No Thursday or Saturday Games: 
Waiver Moves:	11:00PM Friday (Best time to get human answer after 8:00)
Trades:		10:00PM Saturday
Rosters:	1 hour before the first game starts
	Thursday Games in Schedule 
Waiver Moves:	11:00PM Wednesday
Trades:		Prior to Kick-off Thursday
Rosters:	1 hour before the first game starts
	Saturday Games in Schedule 
Waiver Moves:	11:00PM Friday
Trades:		Prior to Kick-off Saturday
Rosters:	1 hour before the first game starts


FEES:
Entry Fee - 60   Waiver Additions - 2   Trades - 0